WH40K Combat Calculator 11th Edition

No armies loaded yet Go to Import armies to load your New Recruit JSON exports.

Your army

New Recruit → Menu → Export → Export as JSON

Opponent's army

New Recruit → Menu → Export → Export as JSON

Army 1 → Attacker dropdown  ·  Army 2 → Defender dropdown. You can swap manually.

No armies loadedImport armies first.
No armies loadedImport armies first.
Wound roll — Strength vs Toughness
Turn sequence
1. Command — CP, Battle-shock tests
2. Movement — Move / Advance / Fall Back
3. Shooting — Select unit → target → resolve
4. Charge — Declare, 2D6 roll, Overwatch
5. Fight — Pile in, fight, consolidate (alternating)
Weapon keywords
Rapid Fire X — +X attacks within half range
Sustained Hits X — crit hit (unmod 6) = X extra hits
Devastating Wounds — crit wound = D mortal wounds
Anti-X Y+ — wound Y+ is crit vs keyword X
Torrent — auto-hits, skip hit roll entirely
Blast — minimum 3 attacks vs 6+ model units
Melta X — +X damage within half range
Heavy — +1 hit roll if unit didn't move this turn
Twin-linked — may reroll wound rolls
Precision — can allocate wounds to Characters
Cleave X — +X attacks per 5 models in target